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European Canoeing Association Freestyle Rules 2006 Appendix 2 - Surface Boat - Variety Moves List |
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Move |
Description |
Scored |
Value |
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Ender |
One vertical end over 70 degrees performed facing directly upstream or downstream. ( Part of a loop. Not half a cartwheel ) |
FB |
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Pirouette |
Single stroke 360-degree rotation at an elevation greater than 70 degrees, on the bow or stern retaining the feature. |
RL |
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Flat spin |
360-degree rotation of the boat at a 0-45 degree angle. |
RL |
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Clean spin |
360-degree rotation of the boat with one stroke at a 0-45 degree angle. |
RL |
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Super clean spin |
360-degree rotation of the boat with no strokes at a 0-45 degree angle. |
RL |
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Shuvit |
Two consecutive 180 degree rotations in opposite directions at a 0-45 degree angle. ( or a low angle split wheel ) |
RL |
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Round house |
Elevated 180 degrees rotation on green water at an angle less than 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat landing in a back surf. |
RL |
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Clean round house |
Elevated 180 degrees rotation on green water at an angle less than 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat landing in a back surf with no paddle stroke. |
RL |
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Back round house |
Elevated 180 degrees rotation on green water at an angle less than 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, landing in a front surf. |
RL |
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Clean back round house |
Elevated 180 degrees rotation on green water at an angle less than 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, landing in a front surf, with no paddle stroke. |
RL |
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Blunt |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat, landing in a back surf. |
RL |
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Clean blunt |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat, landing in a back surf, with no paddle stroke. |
RL |
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Air blunt |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat, which becomes airborne for part of the move, landing in a back surf. |
RL |
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Clean air blunt |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat, which becomes airborne for part of the move, landing in a back surf, with no paddle stroke. |
RL |
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Back blunt / stab |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, landing in a front surf. |
RL |
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Clean back blunt |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, landing in a front surf, with no paddle stroke. |
RL |
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Back air blunt |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, which becomes airborne for part of the move, landing in a front surf. |
RL |
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Clean back air blunt |
Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, which becomes airborne for part of the move, landing in a front surf, with no paddle stroke. |
RL |
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Pan am |
Elevated 180 degrees rotation on green water at an inverted angle greater than 90 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat, which becomes airborne for part of the move, landing in a back surf. |
RL |
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Clean pan am |
Elevated 180 degrees rotation on green water at an inverted angle greater than 90 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat, which becomes airborne for part of the move, landing in a back surf, with no paddle stroke. |
RL |
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Back pan am |
Elevated 180 degrees rotation on green water at an inverted angle greater than 90 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, which becomes airborne for part of the move, landing in a front surf. |
RL |
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Clean back pan am |
Elevated 180 degrees rotation on green water at an inverted angle greater than 90 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat, which becomes airborne for part of the move, landing in a front surf, with no paddle stroke. |
RL |
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Cart wheel |
Two consecutive ends in the same rotational direction, with both ends at an angle greater than 45 degrees. |
RL |
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Clean cartwheel |
Two consecutive ends in the same rotational direction, with one stroke, and both ends at an angle greater than 45 degrees. |
RL |
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Super clean cartwheel |
Two consecutive ends in the same rotational direction, with no strokes, and both ends at an angle greater than 45 degrees. |
RL |
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Splitwheel |
Two consecutive ends, with a change of direction in between each. One end of more than 45 degrees, and one with more than 70 degrees. |
RL |
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Felix |
A 360 degree spin / roll combination where at least 180 degrees of the rotation is inverted. The move must be completed to an upright surfing position on the feature. (Basically a non aerial Helix). |
RL |
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Tricky woo |
A three ended sequence - two ends must be over 70 degrees and the other over 45 degrees. The entire sequence is performed using one paddle blade only. The first end is initiated on the bow one way. The second tail end is split back and rotated through 180 degrees. The third bow end is followed through in the same direction as the first landing back in the feature. |
RL |
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Lunar orbit / matrix |
A two-ended sequence started with a vertical tail squirt in the hole with 360º rotation into an elevated bow end, using 1 blade. Both ends must be over 70 degrees. Bvb je komt uit het keer water, vaart in de stroming juist na een wals, je doet een soleil, als je vertikaal staat draai je door, een beetje een pirouette op het achterste, dan laat je je neus in de wals vallen en doet een cartwheel. |
RL |
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Mc Nasty |
Starting in a back blast, the boat is bounced, inverted and the stern thrown into the green water. The boat half loops back upright so the paddler finishes the move facing upstream. |
RL |
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Phonics monkey |
Starting facing upstream on the hole pile. The paddler performs a single stroke 360-degree rotation on the bow at an elevation greater than 45 degrees, then explosively links it to a front loop (see description below ). |
RL |
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Loop |
Two consecutive ends over 70 degrees where the boat remains facing the direction of the water flow, starting and finishing facing upstream. |
F |
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Back loop |
Two consecutive ends over 70 degrees where the boat remains facing the direction of the water flow, starting and finishing facing downstream. |
B |
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Air loop |
Two consecutive ends over 70 degrees where the boat remains facing the direction of the water flow, starting and finishing facing upstream. The boat, paddle and body must become airborne for part of the move. |
F |
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Air back loop |
Two consecutive ends over 70 degrees where the boat remains facing the direction of the water flow, starting and finishing facing downstream. The boat, paddle and body must become airborne for part of the move. |
B |
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Space Godzilla |
An aerial loop with a 90º rotation between ends. Both ends must be over 70º. |
RL |
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Flip turn / side kick |
An aerial bounce or hip flick with a short axis rotation (tilt) of over 90 degrees and at least a 45 degree long axis rotation. Starting and finishing in a front surf. |
RL |
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Donkey flip |
Barrel roll performed front surf to front surf. Boat must be aerial for 180 degrees of the 360-degree roll. The boat must land in a surfing position in the hole or on the wave. |
RL |
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Air screw |
Aerial barrel roll performed front surf to front surf. Boat and body must be aerial for 180 degrees of the 360-degree rotation. The boat must land in a surfing position in the hole or on the wave. |
RL |
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Helix |
A 360 degree spin / roll combination with at least 180 degrees performed inverted. The competitor’s head and shoulders may contact the water, but the boat must be aerial through the inverted 180 degrees part of the move. The move must be completed to an upright surfing position on the wave. |
RL |
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Trophy 1 |
A spectacular new move of medium difficulty landing on the wave or in the hole. |
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Trophy 2 |
A spectacular and aerial new move of high difficulty landing on the wave or in the hole. |
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Entry 1 |
Easy move - one vertical end initiated downstream of fall line. |
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Entry 2 |
Medium difficulty move – two linked ends such as entry loop or non aerial kick flip**. |
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Entry 3 |
Aerial or clean move. High difficulty – two linked ends such as Air Loop, or aerial kick flip**. |
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Huge Bonus |
Awarded when any move gets huge clearly visible air where the boat, paddle and body including head are at least 1ft / 30cm above the water. |
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Kick Flip Entry** |
An entry move when the boat enters the feature and gets aerial from the peak of the pile. Barrel rolling, landing and retaining the feature. Boat and body must be clear of the feature for 180 degrees (inverted part) of the barrel roll. |
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Other moves not on the ECA variety list |
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patrick trick | Je ligt onderste boven in 't water, zonder te eskomteren kom je naar bowstall |
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zero to hero | Je ligt onderste bovenin 't water, zonder te eskomteren kom je naar sternstall |
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mary lou | river move, frontloop on the top of a riverwave. |
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wingover | = Het 2de deel van een tricky whu. |
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matrix | = tricky whu ? |
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Pistol Flip | Starting in back surf, bounce, turn 180 and frontloop, ending in frontsurf. (Simular like Mc Nasty but on a wave) |
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